World of tanks mods damage panel. GambitER panel update

Description

Presented to your attention damage panel "Legacy" for World of Tanks 1.6.0.0- an excellent copy and an excellent high-quality modification, which can be called one of the best. Using this mod can refresh your perception of the game, especially if you have long been accustomed to the classic game interface. Unlike many other well-known panels, this one is distinguished by its non-standard layout and design. This is a bright and futuristic panel, which, in addition to the non-standard arrangement of icons, is also distinguished by the presence of a digital module repair timer and an improved tank indicator. The well-thought-out dimensions of the panel allow it to be installed even on laptops with low monitor resolution.

Also, a damage log from GambitER was added to the current version of the modification, as well as a dark version of the panel and a metallic panel with repairs located in the center.

In addition, thanks to another modder, Ekspoint, an adapted damage log from Wargaming was included in the modification. At the same time, a configuration file comes with it mod_battleDamageLogPanel.json, which can be edited and completely customized using a text editor. You can find this file at:

World of Tanks/mods/configs/ekspoint

Screenshots

Installation

  1. Install fonts;
  2. Copy the mods folder to the root folder of the World of Tanks game.

This modification, developed by a modder under the nickname Shtys, is a modern and convenient damage panel like that of Jove, who has been playing with it for a long time. It should be noted that the mod is much more informative than the standard damage panel.

After installation, you will see which tank caused the damage, as well as which projectile. Vehicles are divided into different colors to make it easier to find out who was shooting at you. With this modification it will be much more comfortable to play. You will know which projectile the enemy is using, regular or gold, and take further actions based on this.

Damage panel download

Like a number of others, this one is very popular. It has been present in the Jove build for a long time and has already proven itself. Replace the simple panel with an improved one that will make the gameplay easier.

To install the damage panel, you will need to copy the gui folder from the downloaded archive to the following path: /WoT/res_mods/[update folder]/, confirming the replacement. Before this, you can watch a video demonstrating the modification directly in battle.

* Updated for the World of tanks 1.5.1.3 WOT patch. * Panel edits for the front line. * Improved repair timer for damaged modules. * Added a panel option with center repair. * Center repair also works on wheeled vehicles.

GambitER's damage panel has a standard look that every player is familiar with, but has some very cool features that other panels don't have.

The most important advantage of this panel is that it has a reload timer for the enemy who fired at you, which gives some advantage in battle.

A very detailed log of damage received has also been added, which does not even show penetrations or ricochets.

GambitER's damage panel has a very convenient configuration file, in which you can customize both the appearance of the panel and all the information displayed.

Features of the panel from GambitER

  1. Icons, inscriptions, fire animation and the tank's HP bar have not undergone any changes.
  2. Three-second pop-up message about the last damage taken
  3. Added a numbered damage list, with the last damage taken appearing at the top of the list
  4. Added timer for repairing a disabled module
  5. Sound notification of fire and damage to ammunition rack

GambitER panel update

22.02.2017:

  • adaptation to patch 0.9.17.1;

10.06.2016:

tested for World of tanks 0.9.17 WOT patch

24.05.2016:

updated for micropatch 0.9.15

09/01/2015 to version 0.1.7:

  • adapted for 0.9.17;

07/13/2015 to version 0.1.5:

    • Added:
    • the ability to hide the pop-up message and blocks with damage dealt/blocked when switching the camera to another tank in post-mortem mode;
    • support for using macros in background and shadow blocks;
    • several macros, in particular typesHit (to control changes in the player’s HP);
    • the ability to format macros in more detail;

Changed:

  • format for recording macros and their advanced formatting;
  • All macros have been completely renamed;
  • all configs are adapted for version 0.1.5;
  • updated KobkaG panel to version 1.2 fix;

07/01/2015 panel from KobkaG up to version 1.2:

  • many changes have been made;

25.06.2015:

  • added 3 settings options for the damage log;

06/18/2015 to version 0.1.3:

  • updating the second version of the damage panel from GambitER+KobkaG to version 2.6.2 (after death, CTRL does not work, the log script has been updated);
  • added a background image for the block with the pop-up message Message.cfg;
  • added shadow setting for text;
  • added setting the size of text fields;
  • added disabling animation;
  • added the ability to add your own image for the background (specify the path relative to the 0.9.17 folder);
  • added detailed background image settings;
  • added debug item to simplify setting the position and size of text fields;
  • added macro h.ratiovalue - percentage of damage received to the average value of damage from the projectile;
  • added macro h.ratiodamage - percentage of damage received to the player’s “full” HP;
  • added macro p.lastdamage - last damage caused by the player;
  • added macro s.lastdamage - last damage inflicted by the platoon;
  • Fixed incorrect display of some characters in the Timer.cfg timer line;
  • fixed error spam (game.handleKeyEvent) in python.log;
  • fixed error (Battle.onPostmortemVehicleChanged) in python.log;
  • Fixed incorrect display of macro lines h.index and h.reason when None;
  • Fixed incorrect display of the team of the attacking player during “repair” in the Supremacy mode;

06/02/2015 to version 0.1.2:

  • adapted for 0.9.8.1;
  • added the ability to display the summed up damage from fire/ram/fall in a pop-up message [Message.cfg];
  • added timer since last hit [Timer.cfg];
  • added config file Timer.cfg for setting up a block with displaying a line with a reverse timer [ Timer.cfg ];
  • added the ability to hide the log when switching the camera to another tank in post-mortem mode [Log.cfg];
  • Fixed display of the panel when hiding the interface in battle via Tab;
  • Fixed incorrect display of the h.reason macro line when [Log.cfg] crashed.

Settings

You can change the appearance of the panel at

\res_mods\configs\damagelog

Use Notepad++

Updated 06/12/2018: Updated for patch 1.0.2

We present to your attention another popular one among World of Tanks players - the damage panel from Gambiter.

The player's tank damage panel is located in the lower left corner of the combat interface and shows the status of the combat vehicle's modules, the number of strength points and the health of the crew. Most damage panel mods change not only the appearance, but also add a log of the damage received, so the damage panel shows not only the condition of the tank, but also the shots that affected this condition.

Gambiter's damage panel does not change the standard design and icons. The mod adds a detailed log of damage received. Each shot is numbered and displayed in reverse order so that the result of the last one is at the top of the damage panel. In addition to damage or a message about non-penetration, the type of projectile and the model of the tank of the player who fired the shot are written to the log.

By pressing Alt, instead of the damage value, you will see the percentage of your tank’s “health” spent and the player’s nickname instead of the model of his combat vehicle. The damage log also contains a reload timer for the last person who fired at you (T-150 in the screenshot), which allows you to maneuver and expose the thickest armor to the shot in time.

In addition to the damage log, the mod from Gambiter adds a bright pop-up message above the damage panel about the result of the last hit.

Please note that the damage panel from Gambiter records not only penetrations, but also ricochets, hits on tracks and “impenetrable” sections of armor that do not damage the main hit points of your tank. This function is not available in all damage panels.



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